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Computer Animation and Visual Effects: Books

Why books are useful

Why are books useful?

They help with expanding your knowledge of the wider computer animation and visual effects landscape, and they can be great source of inspiration for your work.

mySearch

mySearch is an interface which allows you to search across a range of library resources simultaneously, including books, journal articles and databases.

Books overview

The library has a large collection of books covering many aspects of computer animation and visual effects, written by industry professionals and academics. Most are available as e-books, some only as physical books.

Recommended reading is accessible via the Reading List tab in your units in Brightspace. Or use mySearch to find your own reading in the areas you're most interested in!

The library collection covers topics such as art, animation across different cultures and contexts; computer graphics, programming, production and the animation industry; film, tv and gaming; animation theory... and more!

Book types

Artistic technique

Art of... examples from film and games

Production techniques and processes

Visual Effects

Understanding the Industry

Animation throughout history

Animation from around the world

Animation Theory

Programming languages