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Computer Animation and Visual Effects: Magazines and Journals

Why are magazines and journals useful?

  • Both can be published in print or digitally on the internet (e-journals)
  • They are published daily, weekly, monthly, quarterly and annually which means the information they contain is very up to date.
  • They contain short articles reporting on research and current campaigns and news
  • Journals are usually written by and for University researchers and professionals. The articles are often peer reviewed - meaning that they have been critically reviewed by experts in the field before being published.
  • Magazines are usually aimed at businesses and the general public for current awareness and advertising.

mySearch

mySearch is an interface which allows you to search across a range of library resources simultaneously, including books, journal articles and databases.

E-JOURNAL FINDER

E-Journal Finder can help with finding a definitive list of our e-journal subscriptions.
Some print journals and magazines are on shelves in the library, their specific locations can be found by using the Library Catalogue.

 

3D World

3D World

A magazine for CG artists, covering the fields of animation, VFX, games and arch-viz.

ACM Transactions on Graphics

Described as the foremost peer-reviewed journal in the graphics field..

Animation: an interdisciplinary journal

The journal addresses all animation made using all known (and yet to be developed) techniques.

Animation Magazine

Information about the business, technology, VFX and art of animation.

Animation Studies
The Society for Animation Studies’ online peer-reviewed journal.

Animation Xpress

A news portal that specializes in providing the latest updates, news, and insights related to the animation, visual effects, gaming, and comics industries.

Character Design Quarterly 

An exciting print magazine for illustrators, artists, animators and character art enthusiasts. This unique, engaging magazine provides insider knowledge and advice from experienced professionals to help artists of improve their craft.

Cinefex
Print journal covering visual effects in film (library holdings = 1981-2021). Journal now discontinued.

Communications of the ACM

ACM's flagship magazine, Communications of the ACM, is the premier chronicler of computing technologies, covering the latest discoveries, innovations, and research that inspire and influence the field.

Computer-Aided Design

Computer-Aided Design is a leading international journal that provides academia and industry with key papers on research and developments in computational foundations and methods of design.

Computers and Graphics

Provides information on applications and research of computer graphics (CG) techniques.

Computer Animation and Virtual Worlds

Addresses computer animation, virtual environments, augmented reality, virtual life and visualisation. 

Computer Graphics Forum

Computer Graphics Forum is the leading journal for in-depth technical articles on computer graphics. The rapid publication of articles allows readers to keep up to date with new debates and topics of research.

Computer Graphics World

Magazine covering the technology used in the latest animation, VFX, 3D, Game Development, Fil, CAD, and medical industries. The digital edition is free (sign-up required), and it is indexed in the Library's Academic Search Ultimate database (part of EBSCO Databases Search)

Digital Creativity

Focuses on the intersection of creative arts, design and digital technologies, additionally on the use of digital media in creative disciplines.

Graphical Models

Graphical Models (GMOD) is internationally recognized as a highly rated, top-tier journal and is focused on the creation, geometric processing, animation, and visualization of graphical and geometric models and on their applications in engineering, science, culture, and entertainment.

IEEE Computer Graphics and Applications

IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics.

IEEE Transactions on Visualisation and Computer Graphics

IEEE Transactions on Visualization and Computer Graphics (TVCG) publishes papers on subjects related to computer graphics, information and scientific visualization, visual analytics, virtual and augmented reality, focusing on theory, algorithms, methodologies, human-computer interaction techniques, systems, software, hardware, and applications in these areas.

International Journal of Computer Games Technology

International Journal of Computer Games Technology publishes original research and review articles on both the research and development aspects of games technology covering the whole range of entertainment computing and interactive digital media.

Jump Cut
An online journal that focuses on analysing film, video, television, and related media.

Open Screens Journal
An online open-access journal of the British Association of Film, Television and Screen Studies. It focuses largely on live-action film and television but does address animations as well.

PressReader

An online newspaper and magazine covering various topics, such as art, entertainment, technology, and more.

Screenwriting Research Network 
Critical analysis of the screenplay form and of screen idea development practice from different informed viewpoints. 

Skwigly Online Animation Magazine 

An online animation magazine full of articles, interviews, podcasts, videos and tutorials. 

The Visual Computer

Articles on all research fields of  capturing, recognizing, modelling, analysing and generating shapes and images. 

Widescreen Journal
A peer-reviewed journal dedicated to the study of cinema, television, and new media.